remove the lv_ prefix from the directories in the src folder
This commit is contained in:
400
src/core/lv_obj_tree.c
Normal file
400
src/core/lv_obj_tree.c
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@@ -0,0 +1,400 @@
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/**
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* @file lv_obj_tree.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "lv_obj.h"
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#include "lv_indev.h"
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#include "../misc/lv_anim.h"
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#include "../misc/lv_gc.h"
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#include "../misc/lv_async.h"
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/*********************
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* DEFINES
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*********************/
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#define MY_CLASS &lv_obj_class
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#if defined(LV_USER_DATA_FREE_INCLUDE)
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#include LV_USER_DATA_FREE_INCLUDE
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#endif /* LV_USE_USER_DATA_FREE */
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static void lv_obj_del_async_cb(void * obj);
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static void obj_del_core(lv_obj_t * obj);
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/**********************
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* STATIC VARIABLES
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**********************/
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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void lv_obj_del(lv_obj_t * obj)
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{
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LV_LOG_TRACE("begin (delete 0x%p)", obj)
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_obj_invalidate(obj);
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lv_obj_t * par = lv_obj_get_parent(obj);
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if(par) {
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lv_obj_scrollbar_invalidate(par);
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}
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lv_disp_t * disp = NULL;
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bool act_scr_del = false;
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if(par == NULL) {
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disp = lv_obj_get_disp(obj);
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if(!disp) return; /*Shouldn't happen*/
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if(disp->act_scr == obj) act_scr_del = true;
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}
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obj_del_core(obj);
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/*Send a signal to the parent to notify it about the child delete*/
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if(par) {
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/*Just to remove scroll animations if any*/
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lv_obj_scroll_to(par, 0, 0, LV_ANIM_OFF);
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if(par->spec_attr) {
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par->spec_attr->scroll.x = 0;
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par->spec_attr->scroll.y = 0;
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}
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lv_signal_send(par, LV_SIGNAL_CHILD_CHG, NULL);
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}
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/*Handle if the active screen was deleted*/
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if(act_scr_del) {
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LV_LOG_WARN("the active screen was deleted")
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disp->act_scr = NULL;
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}
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LV_ASSERT_MEM_INTEGRITY();
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LV_LOG_TRACE("finished (delete 0x%p)", obj)
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}
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void lv_obj_clean(lv_obj_t * obj)
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{
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LV_LOG_TRACE("begin (delete 0x%p)", obj)
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_obj_invalidate(obj);
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lv_obj_t * child = lv_obj_get_child(obj, 0);
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while(child) {
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obj_del_core(child);
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child = lv_obj_get_child(obj, 0);
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}
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/*Just to remove scroll animations if any*/
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lv_obj_scroll_to(obj, 0, 0, LV_ANIM_OFF);
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if(obj->spec_attr) {
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obj->spec_attr->scroll.x = 0;
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obj->spec_attr->scroll.y = 0;
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}
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LV_ASSERT_MEM_INTEGRITY();
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LV_LOG_TRACE("finished (delete 0x%p)", obj)
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}
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void lv_obj_del_anim_ready_cb(lv_anim_t * a)
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{
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lv_obj_del(a->var);
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}
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void lv_obj_del_async(lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_async_call(lv_obj_del_async_cb, obj);
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}
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void lv_obj_set_parent(lv_obj_t * obj, lv_obj_t * parent)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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LV_ASSERT_OBJ(parent, MY_CLASS);
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if(obj->parent == NULL) {
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LV_LOG_WARN("Can't set the parent of a screen");
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return;
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}
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if(parent == NULL) {
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LV_LOG_WARN("Can't set parent == NULL to an object");
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return;
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}
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lv_obj_invalidate(obj);
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lv_obj_allocate_spec_attr(parent);
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lv_obj_t * old_parent = obj->parent;
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lv_point_t old_pos;
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old_pos.y = lv_obj_get_y(obj);
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lv_bidi_dir_t new_base_dir = lv_obj_get_base_dir(parent);
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if(new_base_dir != LV_BIDI_DIR_RTL) old_pos.x = lv_obj_get_x(obj);
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else old_pos.x = old_parent->coords.x2 - obj->coords.x2;
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/*Remove the object from the old parent's child list*/
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int32_t i;
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for(i = lv_obj_get_child_id(obj); i <= (int32_t)lv_obj_get_child_cnt(old_parent) - 2; i++) {
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old_parent->spec_attr->children[i] = old_parent->spec_attr->children[i+1];
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}
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old_parent->spec_attr->child_cnt--;
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if(old_parent->spec_attr->child_cnt) {
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old_parent->spec_attr->children = lv_mem_realloc(old_parent->spec_attr->children, old_parent->spec_attr->child_cnt * (sizeof(lv_obj_t *)));
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} else {
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lv_mem_free(old_parent->spec_attr->children);
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old_parent->spec_attr->children = NULL;
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}
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/*Add the child to the new parent as the last (newest child)*/
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parent->spec_attr->child_cnt++;
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parent->spec_attr->children = lv_mem_realloc(parent->spec_attr->children, parent->spec_attr->child_cnt * (sizeof(lv_obj_t *)));
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parent->spec_attr->children[lv_obj_get_child_cnt(parent) - 1] = obj;
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obj->parent = parent;
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if(new_base_dir != LV_BIDI_DIR_RTL) {
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lv_obj_set_pos(obj, old_pos.x, old_pos.y);
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}
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else {
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/*Align to the right in case of RTL base dir*/
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lv_coord_t new_x = lv_obj_get_width(parent) - old_pos.x - lv_obj_get_width(obj);
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lv_obj_set_pos(obj, new_x, old_pos.y);
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}
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/*Notify the original parent because one of its children is lost*/
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lv_signal_send(old_parent, LV_SIGNAL_CHILD_CHG, obj);
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/*Notify the new parent about the child*/
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lv_signal_send(parent, LV_SIGNAL_CHILD_CHG, obj);
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lv_obj_invalidate(obj);
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}
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void lv_obj_move_foreground(lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_obj_t * parent = lv_obj_get_parent(obj);
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lv_obj_invalidate(parent);
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uint32_t i;
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for(i = lv_obj_get_child_id(obj); i < lv_obj_get_child_cnt(parent) - 1; i++) {
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parent->spec_attr->children[i] = parent->spec_attr->children[i + 1];
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}
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parent->spec_attr->children[lv_obj_get_child_cnt(parent) - 1] = obj;
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/*Notify the new parent about the child*/
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lv_signal_send(parent, LV_SIGNAL_CHILD_CHG, obj);
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lv_obj_invalidate(parent);
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}
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void lv_obj_move_background(lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_obj_t * parent = lv_obj_get_parent(obj);
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lv_obj_invalidate(parent);
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int32_t i;
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for(i = lv_obj_get_child_id(obj) - 1; i > 0; i--) {
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parent->spec_attr->children[i] = parent->spec_attr->children[i-1];
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}
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parent->spec_attr->children[0] = obj;
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/*Notify the new parent about the child*/
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lv_signal_send(parent, LV_SIGNAL_CHILD_CHG, obj);
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lv_obj_invalidate(parent);
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}
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lv_obj_t * lv_obj_get_screen(const lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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const lv_obj_t * par = obj;
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const lv_obj_t * act_par;
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do {
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act_par = par;
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par = lv_obj_get_parent(act_par);
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} while(par != NULL);
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return (lv_obj_t*)act_par;
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}
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lv_disp_t * lv_obj_get_disp(const lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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const lv_obj_t * scr;
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if(obj->parent == NULL) scr = obj; /*`obj` is a screen*/
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else scr = lv_obj_get_screen(obj); /*get the screen of `obj`*/
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lv_disp_t * d;
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_LV_LL_READ(&LV_GC_ROOT(_lv_disp_ll), d) {
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uint32_t i;
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for(i = 0; i < d->screen_cnt; i++) {
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if(d->screens[i] == scr) return d;
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}
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}
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LV_LOG_WARN("No screen found")
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return NULL;
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}
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lv_obj_t * lv_obj_get_parent(const lv_obj_t * obj)
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{
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if(obj == NULL) return NULL;
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LV_ASSERT_OBJ(obj, MY_CLASS);
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return obj->parent;
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}
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lv_obj_t * lv_obj_get_child(const lv_obj_t * obj, int32_t id)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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if(obj->spec_attr == NULL) return NULL;
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uint32_t idu;
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if(id < 0) {
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id = obj->spec_attr->child_cnt + id;
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if(id < 0) return NULL;
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idu = (uint32_t) id;
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} else {
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idu = id;
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}
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if(idu >= obj->spec_attr->child_cnt) return NULL;
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else return obj->spec_attr->children[id];
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}
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uint32_t lv_obj_get_child_cnt(const lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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if(obj->spec_attr == NULL) return 0;
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return obj->spec_attr->child_cnt;
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}
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uint32_t lv_obj_get_child_id(const lv_obj_t * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_obj_t * parent = lv_obj_get_parent(obj);
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if(parent == NULL) return 0;
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uint32_t i = 0;
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for(i = 0; i < lv_obj_get_child_cnt(parent); i++) {
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if(lv_obj_get_child(parent, i) == obj) return i;
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}
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return 0xFFFFFFFF; /*Shouldn't happen*/
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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static void lv_obj_del_async_cb(void * obj)
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{
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LV_ASSERT_OBJ(obj, MY_CLASS);
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lv_obj_del(obj);
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}
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static void obj_del_core(lv_obj_t * obj)
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{
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/*Let the user free the resources used in `LV_EVENT_DELETE`*/
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lv_res_t res = lv_event_send(obj, LV_EVENT_DELETE, NULL);
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if(res == LV_RES_INV) return;
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/*Delete from the group*/
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lv_group_t * group = lv_obj_get_group(obj);
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if(group) lv_group_remove_obj(obj);
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/*Remove the animations from this object*/
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lv_anim_del(obj, NULL);
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/*Recursively delete the children*/
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lv_obj_t * child = lv_obj_get_child(obj, 0);
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while(child) {
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obj_del_core(child);
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child = lv_obj_get_child(obj, 0);
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}
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_lv_event_mark_deleted(obj);
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/*Remove all style*/
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lv_obj_enable_style_refresh(false); /*No need to refresh the style because the object will be deleted*/
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lv_obj_remove_style(obj, LV_PART_ANY, LV_STATE_ANY, NULL);
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lv_obj_enable_style_refresh(true);
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/* Reset all input devices if the object to delete is used*/
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lv_indev_t * indev = lv_indev_get_next(NULL);
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while(indev) {
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if(indev->proc.types.pointer.act_obj == obj || indev->proc.types.pointer.last_obj == obj) {
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lv_indev_reset(indev, obj);
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}
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if(indev->proc.types.pointer.last_pressed == obj) {
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indev->proc.types.pointer.last_pressed = NULL;
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}
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if(indev->group == group && obj == lv_indev_get_obj_act()) {
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lv_indev_reset(indev, obj);
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}
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indev = lv_indev_get_next(indev);
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}
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/* All children deleted. Now clean up the object specific data*/
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_lv_obj_destruct(obj);
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/*Remove the screen for the screen list*/
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if(obj->parent == NULL) {
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lv_disp_t * disp = lv_obj_get_disp(obj);
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uint32_t i;
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/*Find the screen in the list*/
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for(i = 0; i < disp->screen_cnt; i++) {
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if(disp->screens[i] == obj) break;
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}
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uint32_t id = i;
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for(i = id; i < disp->screen_cnt - 1; i++) {
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disp->screens[i] = disp->screens[i + 1];
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}
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disp->screen_cnt--;
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disp->screens = lv_mem_realloc(disp->screens, disp->screen_cnt * sizeof(lv_obj_t *));
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}
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/*Remove the object from the child list of its parent*/
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else {
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uint32_t id = lv_obj_get_child_id(obj);
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uint32_t i;
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for(i = id; i < obj->parent->spec_attr->child_cnt - 1; i++) {
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obj->parent->spec_attr->children[i] = obj->parent->spec_attr->children[i + 1];
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}
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obj->parent->spec_attr->child_cnt--;
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obj->parent->spec_attr->children = lv_mem_realloc(obj->parent->spec_attr->children, obj->parent->spec_attr->child_cnt * sizeof(lv_obj_t *));
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}
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/*Free the object itself*/
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lv_mem_free(obj);
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}
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