perf(vg_lite): reduce matrix and radius calculations (#6800)
Signed-off-by: pengyiqiang <pengyiqiang@xiaomi.com> Co-authored-by: pengyiqiang <pengyiqiang@xiaomi.com>
This commit is contained in:
@@ -145,12 +145,8 @@ vg_lite_color_t lv_vg_lite_color(lv_color_t color, lv_opa_t opa, bool pre_mul);
|
||||
|
||||
void lv_vg_lite_rect(vg_lite_rectangle_t * rect, const lv_area_t * area);
|
||||
|
||||
#if LV_USE_MATRIX
|
||||
|
||||
void lv_vg_lite_matrix(vg_lite_matrix_t * dest, const lv_matrix_t * src);
|
||||
|
||||
#endif
|
||||
|
||||
/* Param checker */
|
||||
|
||||
bool lv_vg_lite_buffer_check(const vg_lite_buffer_t * buffer, bool is_src);
|
||||
|
||||
Reference in New Issue
Block a user