feat(multi-instance): collect all the global variables into a struct to allow running multiple instances of LVGL

Closes #4358
This commit is contained in:
Gabor Kiss-Vamosi
2023-08-19 01:42:37 +02:00
parent 1f807ae714
commit 0b83a82a07
145 changed files with 3230 additions and 2707 deletions

View File

@@ -4,7 +4,7 @@
void lv_example_spinner_1(void)
{
/*Create a spinner*/
lv_obj_t * spinner = lv_spinner_create(lv_scr_act(), 1000, 200);
lv_obj_t * spinner = lv_spinner_create(lv_scr_act());
lv_obj_set_size(spinner, 100, 100);
lv_obj_center(spinner);
}

View File

@@ -1,5 +1,5 @@
# Create a spinner
spinner = lv.spinner(lv.scr_act(), 1000, 60)
spinner = lv.spinner(lv.scr_act())
spinner.set_size(100, 100)
spinner.center()