gc: add undescore to roots, arranged lv_mem.c regarding gc defines. Added support to Symbols using the numstr technique of encoding the characters as a number in an enum. Globals: register them directly witout the need for constructor to access them. Updated example code. Updated lv_mpy.c

This commit is contained in:
Amir Gonnen
2019-01-18 01:25:21 +02:00
committed by Gabor Kiss-Vamosi
parent f5bd68fa77
commit 0935110284
10 changed files with 297 additions and 208 deletions

View File

@@ -62,10 +62,10 @@ static lv_res_t lv_obj_signal(lv_obj_t * obj, lv_signal_t sign, void * param);
*/
void lv_init(void)
{
LV_GC_ROOT(def_scr) = NULL;
LV_GC_ROOT(act_scr) = NULL;
LV_GC_ROOT(top_layer) = NULL;
LV_GC_ROOT(sys_layer) = NULL;
LV_GC_ROOT(_def_scr) = NULL;
LV_GC_ROOT(_act_scr) = NULL;
LV_GC_ROOT(_top_layer) = NULL;
LV_GC_ROOT(_sys_layer) = NULL;
LV_LOG_TRACE("lv_init started");
@@ -90,19 +90,19 @@ void lv_init(void)
lv_refr_init();
/*Create the default screen*/
lv_ll_init(&LV_GC_ROOT(scr_ll), sizeof(lv_obj_t));
LV_GC_ROOT(def_scr) = lv_obj_create(NULL, NULL);
lv_ll_init(&LV_GC_ROOT(_scr_ll), sizeof(lv_obj_t));
LV_GC_ROOT(_def_scr) = lv_obj_create(NULL, NULL);
LV_GC_ROOT(act_scr) = LV_GC_ROOT(def_scr);
LV_GC_ROOT(_act_scr) = LV_GC_ROOT(_def_scr);
LV_GC_ROOT(top_layer) = lv_obj_create(NULL, NULL);
lv_obj_set_style(LV_GC_ROOT(top_layer), &lv_style_transp_fit);
LV_GC_ROOT(_top_layer) = lv_obj_create(NULL, NULL);
lv_obj_set_style(LV_GC_ROOT(_top_layer), &lv_style_transp_fit);
LV_GC_ROOT(sys_layer) = lv_obj_create(NULL, NULL);
lv_obj_set_style(LV_GC_ROOT(sys_layer), &lv_style_transp_fit);
LV_GC_ROOT(_sys_layer) = lv_obj_create(NULL, NULL);
lv_obj_set_style(LV_GC_ROOT(_sys_layer), &lv_style_transp_fit);
/*Refresh the screen*/
lv_obj_invalidate(LV_GC_ROOT(act_scr));
lv_obj_invalidate(LV_GC_ROOT(_act_scr));
#if LV_INDEV_READ_PERIOD != 0
/*Init the input device handling*/
@@ -132,7 +132,7 @@ lv_obj_t * lv_obj_create(lv_obj_t * parent, const lv_obj_t * copy)
if(parent == NULL) {
LV_LOG_TRACE("Screen create started");
new_obj = lv_ll_ins_head(&LV_GC_ROOT(scr_ll));
new_obj = lv_ll_ins_head(&LV_GC_ROOT(_scr_ll));
lv_mem_assert(new_obj);
if(new_obj == NULL) return NULL;
@@ -355,7 +355,7 @@ lv_res_t lv_obj_del(lv_obj_t * obj)
/*Remove the object from parent's children list*/
lv_obj_t * par = lv_obj_get_parent(obj);
if(par == NULL) { /*It is a screen*/
lv_ll_rem(&LV_GC_ROOT(scr_ll), obj);
lv_ll_rem(&LV_GC_ROOT(_scr_ll), obj);
} else {
lv_ll_rem(&(par->child_ll), obj);
}
@@ -411,7 +411,7 @@ void lv_obj_invalidate(const lv_obj_t * obj)
{
if(lv_obj_get_hidden(obj)) return;
/*Invalidate the object only if it belongs to the 'LV_GC_ROOT(act_scr)'*/
/*Invalidate the object only if it belongs to the 'LV_GC_ROOT(_act_scr)'*/
lv_obj_t * obj_scr = lv_obj_get_screen(obj);
if(obj_scr == lv_scr_act() ||
obj_scr == lv_layer_top() ||
@@ -456,9 +456,9 @@ void lv_obj_invalidate(const lv_obj_t * obj)
*/
void lv_scr_load(lv_obj_t * scr)
{
LV_GC_ROOT(act_scr) = scr;
LV_GC_ROOT(_act_scr) = scr;
lv_obj_invalidate(LV_GC_ROOT(act_scr));
lv_obj_invalidate(LV_GC_ROOT(_act_scr));
}
/*--------------------
@@ -1005,7 +1005,7 @@ void lv_obj_refresh_style(lv_obj_t * obj)
void lv_obj_report_style_mod(lv_style_t * style)
{
lv_obj_t * i;
LL_READ(LV_GC_ROOT(scr_ll), i) {
LL_READ(LV_GC_ROOT(_scr_ll), i) {
if(i->style_p == style || style == NULL) {
lv_obj_refresh_style(i);
}
@@ -1302,7 +1302,7 @@ void lv_obj_animate(lv_obj_t * obj, lv_anim_builtin_t type, uint16_t time, uint1
*/
lv_obj_t * lv_scr_act(void)
{
return LV_GC_ROOT(act_scr);
return LV_GC_ROOT(_act_scr);
}
/**
@@ -1311,7 +1311,7 @@ lv_obj_t * lv_scr_act(void)
*/
lv_obj_t * lv_layer_top(void)
{
return LV_GC_ROOT(top_layer);
return LV_GC_ROOT(_top_layer);
}
/**
@@ -1321,7 +1321,7 @@ lv_obj_t * lv_layer_top(void)
*/
lv_obj_t * lv_layer_sys(void)
{
return LV_GC_ROOT(sys_layer);
return LV_GC_ROOT(_sys_layer);
}
/**

View File

@@ -54,7 +54,7 @@ static lv_disp_t * active;
*/
void lv_disp_drv_init(lv_disp_drv_t * driver)
{
LV_GC_ROOT(disp_list) = NULL;
LV_GC_ROOT(_disp_list) = NULL;
driver->disp_fill = NULL;
driver->disp_map = NULL;
driver->disp_flush = NULL;
@@ -87,12 +87,12 @@ lv_disp_t * lv_disp_drv_register(lv_disp_drv_t * driver)
node->next = NULL;
/* Set first display as active by default */
if(LV_GC_ROOT(disp_list) == NULL) {
LV_GC_ROOT(disp_list) = node;
if(LV_GC_ROOT(_disp_list) == NULL) {
LV_GC_ROOT(_disp_list) = node;
active = node;
lv_obj_invalidate(lv_scr_act());
} else {
((lv_disp_t*)LV_GC_ROOT(disp_list))->next = node;
((lv_disp_t*)LV_GC_ROOT(_disp_list))->next = node;
}
return node;
@@ -126,10 +126,10 @@ lv_disp_t * lv_disp_get_active(void)
lv_disp_t * lv_disp_next(lv_disp_t * disp)
{
if(disp == NULL) {
return LV_GC_ROOT(disp_list);
return LV_GC_ROOT(_disp_list);
} else {
if(((lv_disp_t*)LV_GC_ROOT(disp_list))->next == NULL) return NULL;
else return ((lv_disp_t*)LV_GC_ROOT(disp_list))->next;
if(((lv_disp_t*)LV_GC_ROOT(_disp_list))->next == NULL) return NULL;
else return ((lv_disp_t*)LV_GC_ROOT(_disp_list))->next;
}
}

View File

@@ -49,7 +49,7 @@
*/
void lv_indev_drv_init(lv_indev_drv_t * driver)
{
LV_GC_ROOT(indev_list) = NULL;
LV_GC_ROOT(_indev_list) = NULL;
driver->read = NULL;
driver->type = LV_INDEV_TYPE_NONE;
driver->user_data = NULL;
@@ -76,10 +76,10 @@ lv_indev_t * lv_indev_drv_register(lv_indev_drv_t * driver)
node->group = NULL;
node->btn_points = NULL;
if(LV_GC_ROOT(indev_list) == NULL) {
LV_GC_ROOT(indev_list) = node;
if(LV_GC_ROOT(_indev_list) == NULL) {
LV_GC_ROOT(_indev_list) = node;
} else {
lv_indev_t * last = LV_GC_ROOT(indev_list);
lv_indev_t * last = LV_GC_ROOT(_indev_list);
while(last->next)
last = last->next;
@@ -98,7 +98,7 @@ lv_indev_t * lv_indev_next(lv_indev_t * indev)
{
if(indev == NULL) {
return LV_GC_ROOT(indev_list);
return LV_GC_ROOT(_indev_list);
} else {
if(indev->next == NULL) return NULL;
else return indev->next;

View File

@@ -56,7 +56,7 @@ static bool anim_list_changed;
*/
void lv_anim_init(void)
{
lv_ll_init(&LV_GC_ROOT(anim_ll), sizeof(lv_anim_t));
lv_ll_init(&LV_GC_ROOT(_anim_ll), sizeof(lv_anim_t));
last_task_run = lv_tick_get();
lv_task_create(anim_task, LV_REFR_PERIOD, LV_TASK_PRIO_MID, NULL);
}
@@ -72,7 +72,7 @@ void lv_anim_create(lv_anim_t * anim_p)
if(anim_p->fp != NULL) lv_anim_del(anim_p->var, anim_p->fp); /*fp == NULL would delete all animations of var*/
/*Add the new animation to the animation linked list*/
lv_anim_t * new_anim = lv_ll_ins_head(&LV_GC_ROOT(anim_ll));
lv_anim_t * new_anim = lv_ll_ins_head(&LV_GC_ROOT(_anim_ll));
lv_mem_assert(new_anim);
if(new_anim == NULL) return;
@@ -102,13 +102,13 @@ bool lv_anim_del(void * var, lv_anim_fp_t fp)
lv_anim_t * a;
lv_anim_t * a_next;
bool del = false;
a = lv_ll_get_head(&LV_GC_ROOT(anim_ll));
a = lv_ll_get_head(&LV_GC_ROOT(_anim_ll));
while(a != NULL) {
/*'a' might be deleted, so get the next object while 'a' is valid*/
a_next = lv_ll_get_next(&LV_GC_ROOT(anim_ll), a);
a_next = lv_ll_get_next(&LV_GC_ROOT(_anim_ll), a);
if(a->var == var && (a->fp == fp || fp == NULL)) {
lv_ll_rem(&LV_GC_ROOT(anim_ll), a);
lv_ll_rem(&LV_GC_ROOT(_anim_ll), a);
lv_mem_free(a);
anim_list_changed = true; /*Read by `anim_task`. It need to know if a delete occurred in the linked list*/
del = true;
@@ -357,12 +357,12 @@ static void anim_task(void * param)
(void)param;
lv_anim_t * a;
LL_READ(LV_GC_ROOT(anim_ll), a) {
LL_READ(LV_GC_ROOT(_anim_ll), a) {
a->has_run = 0;
}
uint32_t elaps = lv_tick_elaps(last_task_run);
a = lv_ll_get_head(&LV_GC_ROOT(anim_ll));
a = lv_ll_get_head(&LV_GC_ROOT(_anim_ll));
while(a != NULL) {
/*It can be set by `lv_anim_del()` typically in `end_cb`. If set then an animation delete happened in `anim_ready_handler`
@@ -390,8 +390,8 @@ static void anim_task(void * param)
/* If the linked list changed due to anim. delete then it's not safe to continue
* the reading of the list from here -> start from the head*/
if(anim_list_changed) a = lv_ll_get_head(&LV_GC_ROOT(anim_ll));
else a = lv_ll_get_next(&LV_GC_ROOT(anim_ll), a);
if(anim_list_changed) a = lv_ll_get_head(&LV_GC_ROOT(_anim_ll));
else a = lv_ll_get_next(&LV_GC_ROOT(_anim_ll), a);
}
last_task_run = lv_tick_get();
@@ -401,7 +401,7 @@ static void anim_task(void * param)
* Called when an animation is ready to do the necessary thinks
* e.g. repeat, play back, delete etc.
* @param a pointer to an animation descriptor
* @return true: animation delete occurred nnd the `LV_GC_ROOT(anim_ll)` has changed
* @return true: animation delete occurred nnd the `LV_GC_ROOT(_anim_ll)` has changed
* */
static bool anim_ready_handler(lv_anim_t * a)
{
@@ -413,7 +413,7 @@ static bool anim_ready_handler(lv_anim_t * a)
(a->repeat == 0 && a->playback == 1 && a->playback_now == 1)) {
void (*cb)(void *) = a->end_cb;
void * p = a->var;
lv_ll_rem(&LV_GC_ROOT(anim_ll), a);
lv_ll_rem(&LV_GC_ROOT(_anim_ll), a);
lv_mem_free(a);
anim_list_changed = true;

View File

@@ -49,7 +49,7 @@ static lv_fs_drv_t * lv_fs_get_drv(char letter);
*/
void lv_fs_init(void)
{
lv_ll_init(&LV_GC_ROOT(drv_ll), sizeof(lv_fs_drv_t));
lv_ll_init(&LV_GC_ROOT(_drv_ll), sizeof(lv_fs_drv_t));
}
@@ -453,7 +453,7 @@ void lv_fs_add_drv(lv_fs_drv_t * drv_p)
{
/*Save the new driver*/
lv_fs_drv_t * new_drv;
new_drv = lv_ll_ins_head(&LV_GC_ROOT(drv_ll));
new_drv = lv_ll_ins_head(&LV_GC_ROOT(_drv_ll));
lv_mem_assert(new_drv);
if(new_drv == NULL) return;
@@ -470,7 +470,7 @@ char * lv_fs_get_letters(char * buf)
lv_fs_drv_t * drv;
uint8_t i = 0;
LL_READ(LV_GC_ROOT(drv_ll), drv) {
LL_READ(LV_GC_ROOT(_drv_ll), drv) {
buf[i] = drv->letter;
i++;
}
@@ -593,7 +593,7 @@ static lv_fs_drv_t * lv_fs_get_drv(char letter)
{
lv_fs_drv_t * drv;
LL_READ(LV_GC_ROOT(drv_ll), drv) {
LL_READ(LV_GC_ROOT(_drv_ll), drv) {
if(drv->letter == letter) {
return drv;
}

View File

@@ -30,18 +30,18 @@ extern "C" {
*********************/
#define LV_GC_ROOTS(prefix) \
prefix lv_ll_t lv_task_ll; /*Linked list to store the lv_tasks*/ \
prefix lv_ll_t scr_ll; /*Linked list of screens*/ \
prefix lv_ll_t drv_ll;\
prefix lv_ll_t file_ll;\
prefix lv_ll_t anim_ll;\
prefix void * def_scr;\
prefix void * act_scr;\
prefix void * top_layer;\
prefix void * sys_layer;\
prefix void * task_act;\
prefix void * indev_list;\
prefix void * disp_list;\
prefix lv_ll_t _lv_task_ll; /*Linked list to store the lv_tasks*/ \
prefix lv_ll_t _scr_ll; /*Linked list of screens*/ \
prefix lv_ll_t _drv_ll;\
prefix lv_ll_t _file_ll;\
prefix lv_ll_t _anim_ll;\
prefix void * _def_scr;\
prefix void * _act_scr;\
prefix void * _top_layer;\
prefix void * _sys_layer;\
prefix void * _task_act;\
prefix void * _indev_list;\
prefix void * _disp_list;\
#define LV_NO_PREFIX

View File

@@ -31,7 +31,9 @@
/**********************
* TYPEDEFS
**********************/
#if LV_ENABLE_GC == 0 /*gc custom allocations must not include header*/
/*The size of this union must be 4 bytes (uint32_t)*/
typedef union {
struct {
@@ -45,7 +47,9 @@ typedef struct {
lv_mem_header_t header;
uint8_t first_data; /*First data byte in the allocated data (Just for easily create a pointer)*/
} lv_mem_ent_t;
#endif
#endif /* LV_ENABLE_GC */
/**********************
* STATIC PROTOTYPES
**********************/
@@ -128,14 +132,11 @@ void * lv_mem_alloc(uint32_t size)
//End if there is not next entry OR the alloc. is successful
} while(e != NULL && alloc == NULL);
#if LV_MEM_ADD_JUNK
if(alloc != NULL) memset(alloc, 0xaa, size);
#endif
#else /*Use custom, user defined malloc function*/
#if LV_ENABLE_GC == 1 /*gc must not include header*/
alloc = LV_MEM_CUSTOM_ALLOC(size);
#else
#else /* LV_ENABLE_GC */
/*Allocate a header too to store the size*/
alloc = LV_MEM_CUSTOM_ALLOC(size + sizeof(lv_mem_header_t));
if(alloc != NULL) {
@@ -143,7 +144,11 @@ void * lv_mem_alloc(uint32_t size)
((lv_mem_ent_t *) alloc)->header.used = 1;
alloc = &((lv_mem_ent_t *) alloc)->first_data;
}
#endif
#endif /* LV_ENABLE_GC */
#endif /* LV_MEM_CUSTOM */
#if LV_MEM_ADD_JUNK
if(alloc != NULL) memset(alloc, 0xaa, size);
#endif
if(alloc == NULL) LV_LOG_WARN("Couldn't allocate memory");
@@ -202,12 +207,11 @@ void lv_mem_free(const void * data)
* @param new_size the desired new size in byte
* @return pointer to the new memory
*/
#if LV_ENABLE_GC==0
void * lv_mem_realloc(void * data_p, uint32_t new_size)
{
#if LV_ENABLE_GC==1
return LV_MEM_CUSTOM_REALLOC(data_p, new_size);
#else
/*data_p could be previously freed pointer (in this case it is invalid)*/
if(data_p != NULL) {
lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data_p - sizeof(lv_mem_header_t));
@@ -244,9 +248,19 @@ void * lv_mem_realloc(void * data_p, uint32_t new_size)
if(new_p == NULL) LV_LOG_WARN("Couldn't allocate memory");
return new_p;
#endif /*LV_ENABLE_GC*/
}
#else /* LV_ENABLE_GC */
void * lv_mem_realloc(void * data_p, uint32_t new_size)
{
void * new_p = LV_MEM_CUSTOM_REALLOC(data_p, new_size);
if(new_p == NULL) LV_LOG_WARN("Couldn't allocate memory");
return new_p;
}
#endif /* lv_enable_gc */
/**
* Join the adjacent free memory blocks
*/
@@ -329,20 +343,28 @@ void lv_mem_monitor(lv_mem_monitor_t * mon_p)
* @param data pointer to an allocated memory
* @return the size of data memory in bytes
*/
#if LV_ENABLE_GC==0
uint32_t lv_mem_get_size(const void * data)
{
#if LV_ENABLE_GC==1
return LV_MEM_CUSTOM_GET_SIZE(data);
#else
if(data == NULL) return 0;
if(data == &zero_mem) return 0;
lv_mem_ent_t * e = (lv_mem_ent_t *)((uint8_t *) data - sizeof(lv_mem_header_t));
return e->header.d_size;
#endif /*LV_ENABLE_GC*/
}
#else /* LV_ENABLE_GC */
uint32_t lv_mem_get_size(const void * data)
{
return LV_MEM_CUSTOM_GET_SIZE(data);
}
#endif /*LV_ENABLE_GC*/
/**********************
* STATIC FUNCTIONS
**********************/

View File

@@ -22,115 +22,182 @@ extern "C" {
#if LV_TXT_UTF8 == 0
#define LV_SYMBOL_GLYPH_FIRST 0xC0
#define SYMBOL_AUDIO "\xC0"
#define SYMBOL_VIDEO "\xC1"
#define SYMBOL_LIST "\xC2"
#define SYMBOL_OK "\xC3"
#define SYMBOL_CLOSE "\xC4"
#define SYMBOL_POWER "\xC5"
#define SYMBOL_SETTINGS "\xC6"
#define SYMBOL_TRASH "\xC7"
#define SYMBOL_HOME "\xC8"
#define SYMBOL_DOWNLOAD "\xC9"
#define SYMBOL_DRIVE "\xCA"
#define SYMBOL_REFRESH "\xCB"
#define SYMBOL_MUTE "\xCC"
#define SYMBOL_VOLUME_MID "\xCD"
#define SYMBOL_VOLUME_MAX "\xCE"
#define SYMBOL_IMAGE "\xCF"
#define SYMBOL_EDIT "\xD0"
#define SYMBOL_PREV "\xD1"
#define SYMBOL_PLAY "\xD2"
#define SYMBOL_PAUSE "\xD3"
#define SYMBOL_STOP "\xD4"
#define SYMBOL_NEXT "\xD5"
#define SYMBOL_EJECT "\xD6"
#define SYMBOL_LEFT "\xD7"
#define SYMBOL_RIGHT "\xD8"
#define SYMBOL_PLUS "\xD9"
#define SYMBOL_MINUS "\xDA"
#define SYMBOL_WARNING "\xDB"
#define SYMBOL_SHUFFLE "\xDC"
#define SYMBOL_UP "\xDD"
#define SYMBOL_DOWN "\xDE"
#define SYMBOL_LOOP "\xDF"
#define SYMBOL_DIRECTORY "\xE0"
#define SYMBOL_UPLOAD "\xE1"
#define SYMBOL_CALL "\xE2"
#define SYMBOL_CUT "\xE3"
#define SYMBOL_COPY "\xE4"
#define SYMBOL_SAVE "\xE5"
#define SYMBOL_CHARGE "\xE6"
#define SYMBOL_BELL "\xE7"
#define SYMBOL_KEYBOARD "\xE8"
#define SYMBOL_GPS "\xE9"
#define SYMBOL_FILE "\xEA"
#define SYMBOL_WIFI "\xEB"
#define SYMBOL_BATTERY_FULL "\xEC"
#define SYMBOL_BATTERY_3 "\xED"
#define SYMBOL_BATTERY_2 "\xEE"
#define SYMBOL_BATTERY_1 "\xEF"
#define SYMBOL_BATTERY_EMPTY "\xF0"
#define SYMBOL_BLUETOOTH "\xF1"
#define SYMBOL_AUDIO _SYMBOL_VALUE1(C0)
#define SYMBOL_VIDEO _SYMBOL_VALUE1(C1)
#define SYMBOL_LIST _SYMBOL_VALUE1(C2)
#define SYMBOL_OK _SYMBOL_VALUE1(C3)
#define SYMBOL_CLOSE _SYMBOL_VALUE1(C4)
#define SYMBOL_POWER _SYMBOL_VALUE1(C5)
#define SYMBOL_SETTINGS _SYMBOL_VALUE1(C6)
#define SYMBOL_TRASH _SYMBOL_VALUE1(C7)
#define SYMBOL_HOME _SYMBOL_VALUE1(C8)
#define SYMBOL_DOWNLOAD _SYMBOL_VALUE1(C9)
#define SYMBOL_DRIVE _SYMBOL_VALUE1(CA)
#define SYMBOL_REFRESH _SYMBOL_VALUE1(CB)
#define SYMBOL_MUTE _SYMBOL_VALUE1(CC)
#define SYMBOL_VOLUME_MID _SYMBOL_VALUE1(CD)
#define SYMBOL_VOLUME_MAX _SYMBOL_VALUE1(CE)
#define SYMBOL_IMAGE _SYMBOL_VALUE1(CF)
#define SYMBOL_EDIT _SYMBOL_VALUE1(D0)
#define SYMBOL_PREV _SYMBOL_VALUE1(D1)
#define SYMBOL_PLAY _SYMBOL_VALUE1(D2)
#define SYMBOL_PAUSE _SYMBOL_VALUE1(D3)
#define SYMBOL_STOP _SYMBOL_VALUE1(D4)
#define SYMBOL_NEXT _SYMBOL_VALUE1(D5)
#define SYMBOL_EJECT _SYMBOL_VALUE1(D6)
#define SYMBOL_LEFT _SYMBOL_VALUE1(D7)
#define SYMBOL_RIGHT _SYMBOL_VALUE1(D8)
#define SYMBOL_PLUS _SYMBOL_VALUE1(D9)
#define SYMBOL_MINUS _SYMBOL_VALUE1(DA)
#define SYMBOL_WARNING _SYMBOL_VALUE1(DB)
#define SYMBOL_SHUFFLE _SYMBOL_VALUE1(DC)
#define SYMBOL_UP _SYMBOL_VALUE1(DD)
#define SYMBOL_DOWN _SYMBOL_VALUE1(DE)
#define SYMBOL_LOOP _SYMBOL_VALUE1(DF)
#define SYMBOL_DIRECTORY _SYMBOL_VALUE1(E0)
#define SYMBOL_UPLOAD _SYMBOL_VALUE1(E1)
#define SYMBOL_CALL _SYMBOL_VALUE1(E2)
#define SYMBOL_CUT _SYMBOL_VALUE1(E3)
#define SYMBOL_COPY _SYMBOL_VALUE1(E4)
#define SYMBOL_SAVE _SYMBOL_VALUE1(E5)
#define SYMBOL_CHARGE _SYMBOL_VALUE1(E6)
#define SYMBOL_BELL _SYMBOL_VALUE1(E7)
#define SYMBOL_KEYBOARD _SYMBOL_VALUE1(E8)
#define SYMBOL_GPS _SYMBOL_VALUE1(E9)
#define SYMBOL_FILE _SYMBOL_VALUE1(EA)
#define SYMBOL_WIFI _SYMBOL_VALUE1(EB)
#define SYMBOL_BATTERY_FULL _SYMBOL_VALUE1(EC)
#define SYMBOL_BATTERY_3 _SYMBOL_VALUE1(ED)
#define SYMBOL_BATTERY_2 _SYMBOL_VALUE1(EE)
#define SYMBOL_BATTERY_1 _SYMBOL_VALUE1(EF)
#define SYMBOL_BATTERY_EMPTY _SYMBOL_VALUE1(F0)
#define SYMBOL_BLUETOOTH _SYMBOL_VALUE1(F1)
#define LV_SYMBOL_GLYPH_LAST 0xF1
#define SYMBOL_DUMMY "\xFF" /*Invalid symbol. If written before a string then `lv_img` will show it as a label*/
#define SYMBOL_DUMMY _SYMBOL_VALUE1(xFF) /*Invalid symbol. If written before a string then `lv_img` will show it as a label*/
#else
#define LV_SYMBOL_GLYPH_FIRST 0xF800
#define SYMBOL_AUDIO "\xEF\xA0\x80"
#define SYMBOL_VIDEO "\xEF\xA0\x81"
#define SYMBOL_LIST "\xEF\xA0\x82"
#define SYMBOL_OK "\xEF\xA0\x83"
#define SYMBOL_CLOSE "\xEF\xA0\x84"
#define SYMBOL_POWER "\xEF\xA0\x85"
#define SYMBOL_SETTINGS "\xEF\xA0\x86"
#define SYMBOL_TRASH "\xEF\xA0\x87"
#define SYMBOL_HOME "\xEF\xA0\x88"
#define SYMBOL_DOWNLOAD "\xEF\xA0\x89"
#define SYMBOL_DRIVE "\xEF\xA0\x8A"
#define SYMBOL_REFRESH "\xEF\xA0\x8B"
#define SYMBOL_MUTE "\xEF\xA0\x8C"
#define SYMBOL_VOLUME_MID "\xEF\xA0\x8D"
#define SYMBOL_VOLUME_MAX "\xEF\xA0\x8E"
#define SYMBOL_IMAGE "\xEF\xA0\x8F"
#define SYMBOL_EDIT "\xEF\xA0\x90"
#define SYMBOL_PREV "\xEF\xA0\x91"
#define SYMBOL_PLAY "\xEF\xA0\x92"
#define SYMBOL_PAUSE "\xEF\xA0\x93"
#define SYMBOL_STOP "\xEF\xA0\x94"
#define SYMBOL_NEXT "\xEF\xA0\x95"
#define SYMBOL_EJECT "\xEF\xA0\x96"
#define SYMBOL_LEFT "\xEF\xA0\x97"
#define SYMBOL_RIGHT "\xEF\xA0\x98"
#define SYMBOL_PLUS "\xEF\xA0\x99"
#define SYMBOL_MINUS "\xEF\xA0\x9A"
#define SYMBOL_WARNING "\xEF\xA0\x9B"
#define SYMBOL_SHUFFLE "\xEF\xA0\x9C"
#define SYMBOL_UP "\xEF\xA0\x9D"
#define SYMBOL_DOWN "\xEF\xA0\x9E"
#define SYMBOL_LOOP "\xEF\xA0\x9F"
#define SYMBOL_DIRECTORY "\xEF\xA0\xA0"
#define SYMBOL_UPLOAD "\xEF\xA0\xA1"
#define SYMBOL_CALL "\xEF\xA0\xA2"
#define SYMBOL_CUT "\xEF\xA0\xA3"
#define SYMBOL_COPY "\xEF\xA0\xA4"
#define SYMBOL_SAVE "\xEF\xA0\xA5"
#define SYMBOL_CHARGE "\xEF\xA0\xA6"
#define SYMBOL_BELL "\xEF\xA0\xA7"
#define SYMBOL_KEYBOARD "\xEF\xA0\xA8"
#define SYMBOL_GPS "\xEF\xA0\xA9"
#define SYMBOL_FILE "\xEF\xA0\xAA"
#define SYMBOL_WIFI "\xEF\xA0\xAB"
#define SYMBOL_BATTERY_FULL "\xEF\xA0\xAC"
#define SYMBOL_BATTERY_3 "\xEF\xA0\xAD"
#define SYMBOL_BATTERY_2 "\xEF\xA0\xAE"
#define SYMBOL_BATTERY_1 "\xEF\xA0\xAF"
#define SYMBOL_BATTERY_EMPTY "\xEF\xA0\xB0"
#define SYMBOL_BLUETOOTH "\xEF\xA0\xB1"
#define SYMBOL_AUDIO _SYMBOL_VALUE3(EF,A0,80)
#define SYMBOL_VIDEO _SYMBOL_VALUE3(EF,A0,81)
#define SYMBOL_LIST _SYMBOL_VALUE3(EF,A0,82)
#define SYMBOL_OK _SYMBOL_VALUE3(EF,A0,83)
#define SYMBOL_CLOSE _SYMBOL_VALUE3(EF,A0,84)
#define SYMBOL_POWER _SYMBOL_VALUE3(EF,A0,85)
#define SYMBOL_SETTINGS _SYMBOL_VALUE3(EF,A0,86)
#define SYMBOL_TRASH _SYMBOL_VALUE3(EF,A0,87)
#define SYMBOL_HOME _SYMBOL_VALUE3(EF,A0,88)
#define SYMBOL_DOWNLOAD _SYMBOL_VALUE3(EF,A0,89)
#define SYMBOL_DRIVE _SYMBOL_VALUE3(EF,A0,8A)
#define SYMBOL_REFRESH _SYMBOL_VALUE3(EF,A0,8B)
#define SYMBOL_MUTE _SYMBOL_VALUE3(EF,A0,8C)
#define SYMBOL_VOLUME_MID _SYMBOL_VALUE3(EF,A0,8D)
#define SYMBOL_VOLUME_MAX _SYMBOL_VALUE3(EF,A0,8E)
#define SYMBOL_IMAGE _SYMBOL_VALUE3(EF,A0,8F)
#define SYMBOL_EDIT _SYMBOL_VALUE3(EF,A0,90)
#define SYMBOL_PREV _SYMBOL_VALUE3(EF,A0,91)
#define SYMBOL_PLAY _SYMBOL_VALUE3(EF,A0,92)
#define SYMBOL_PAUSE _SYMBOL_VALUE3(EF,A0,93)
#define SYMBOL_STOP _SYMBOL_VALUE3(EF,A0,94)
#define SYMBOL_NEXT _SYMBOL_VALUE3(EF,A0,95)
#define SYMBOL_EJECT _SYMBOL_VALUE3(EF,A0,96)
#define SYMBOL_LEFT _SYMBOL_VALUE3(EF,A0,97)
#define SYMBOL_RIGHT _SYMBOL_VALUE3(EF,A0,98)
#define SYMBOL_PLUS _SYMBOL_VALUE3(EF,A0,99)
#define SYMBOL_MINUS _SYMBOL_VALUE3(EF,A0,9A)
#define SYMBOL_WARNING _SYMBOL_VALUE3(EF,A0,9B)
#define SYMBOL_SHUFFLE _SYMBOL_VALUE3(EF,A0,9C)
#define SYMBOL_UP _SYMBOL_VALUE3(EF,A0,9D)
#define SYMBOL_DOWN _SYMBOL_VALUE3(EF,A0,9E)
#define SYMBOL_LOOP _SYMBOL_VALUE3(EF,A0,9F)
#define SYMBOL_DIRECTORY _SYMBOL_VALUE3(EF,A0,A0)
#define SYMBOL_UPLOAD _SYMBOL_VALUE3(EF,A0,A1)
#define SYMBOL_CALL _SYMBOL_VALUE3(EF,A0,A2)
#define SYMBOL_CUT _SYMBOL_VALUE3(EF,A0,A3)
#define SYMBOL_COPY _SYMBOL_VALUE3(EF,A0,A4)
#define SYMBOL_SAVE _SYMBOL_VALUE3(EF,A0,A5)
#define SYMBOL_CHARGE _SYMBOL_VALUE3(EF,A0,A6)
#define SYMBOL_BELL _SYMBOL_VALUE3(EF,A0,A7)
#define SYMBOL_KEYBOARD _SYMBOL_VALUE3(EF,A0,A8)
#define SYMBOL_GPS _SYMBOL_VALUE3(EF,A0,A9)
#define SYMBOL_FILE _SYMBOL_VALUE3(EF,A0,AA)
#define SYMBOL_WIFI _SYMBOL_VALUE3(EF,A0,AB)
#define SYMBOL_BATTERY_FULL _SYMBOL_VALUE3(EF,A0,AC)
#define SYMBOL_BATTERY_3 _SYMBOL_VALUE3(EF,A0,AD)
#define SYMBOL_BATTERY_2 _SYMBOL_VALUE3(EF,A0,AE)
#define SYMBOL_BATTERY_1 _SYMBOL_VALUE3(EF,A0,AF)
#define SYMBOL_BATTERY_EMPTY _SYMBOL_VALUE3(EF,A0,B0)
#define SYMBOL_BLUETOOTH _SYMBOL_VALUE3(EF,A0,B1)
#define LV_SYMBOL_GLYPH_LAST 0xF831
#define SYMBOL_DUMMY "\xEF\xA3\xBF" /*Invalid symbol at (U+F831). If written before a string then `lv_img` will show it as a label*/
#define SYMBOL_DUMMY _SYMBOL_VALUE3(EF,A3,BF) /*Invalid symbol at (U+F831). If written before a string then `lv_img` will show it as a label*/
#endif
#define _SYMBOL_VALUE1(x) (0x ## x)
#define _SYMBOL_VALUE3(x, y, z) (0x ## z ## y ## x)
#define _SYMBOL_NUMSTR(sym) LV_ ## sym ## _NUMSTR = sym
enum
{
_SYMBOL_NUMSTR(SYMBOL_AUDIO),
_SYMBOL_NUMSTR(SYMBOL_VIDEO),
_SYMBOL_NUMSTR(SYMBOL_LIST),
_SYMBOL_NUMSTR(SYMBOL_OK),
_SYMBOL_NUMSTR(SYMBOL_CLOSE),
_SYMBOL_NUMSTR(SYMBOL_POWER),
_SYMBOL_NUMSTR(SYMBOL_SETTINGS),
_SYMBOL_NUMSTR(SYMBOL_TRASH),
_SYMBOL_NUMSTR(SYMBOL_HOME),
_SYMBOL_NUMSTR(SYMBOL_DOWNLOAD),
_SYMBOL_NUMSTR(SYMBOL_DRIVE),
_SYMBOL_NUMSTR(SYMBOL_REFRESH),
_SYMBOL_NUMSTR(SYMBOL_MUTE),
_SYMBOL_NUMSTR(SYMBOL_VOLUME_MID),
_SYMBOL_NUMSTR(SYMBOL_VOLUME_MAX),
_SYMBOL_NUMSTR(SYMBOL_IMAGE),
_SYMBOL_NUMSTR(SYMBOL_EDIT),
_SYMBOL_NUMSTR(SYMBOL_PREV),
_SYMBOL_NUMSTR(SYMBOL_PLAY),
_SYMBOL_NUMSTR(SYMBOL_PAUSE),
_SYMBOL_NUMSTR(SYMBOL_STOP),
_SYMBOL_NUMSTR(SYMBOL_NEXT),
_SYMBOL_NUMSTR(SYMBOL_EJECT),
_SYMBOL_NUMSTR(SYMBOL_LEFT),
_SYMBOL_NUMSTR(SYMBOL_RIGHT),
_SYMBOL_NUMSTR(SYMBOL_PLUS),
_SYMBOL_NUMSTR(SYMBOL_MINUS),
_SYMBOL_NUMSTR(SYMBOL_WARNING),
_SYMBOL_NUMSTR(SYMBOL_SHUFFLE),
_SYMBOL_NUMSTR(SYMBOL_UP),
_SYMBOL_NUMSTR(SYMBOL_DOWN),
_SYMBOL_NUMSTR(SYMBOL_LOOP),
_SYMBOL_NUMSTR(SYMBOL_DIRECTORY),
_SYMBOL_NUMSTR(SYMBOL_UPLOAD),
_SYMBOL_NUMSTR(SYMBOL_CALL),
_SYMBOL_NUMSTR(SYMBOL_CUT),
_SYMBOL_NUMSTR(SYMBOL_COPY),
_SYMBOL_NUMSTR(SYMBOL_SAVE),
_SYMBOL_NUMSTR(SYMBOL_CHARGE),
_SYMBOL_NUMSTR(SYMBOL_BELL),
_SYMBOL_NUMSTR(SYMBOL_KEYBOARD),
_SYMBOL_NUMSTR(SYMBOL_GPS),
_SYMBOL_NUMSTR(SYMBOL_FILE),
_SYMBOL_NUMSTR(SYMBOL_WIFI),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_FULL),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_3),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_2),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_1),
_SYMBOL_NUMSTR(SYMBOL_BATTERY_EMPTY),
_SYMBOL_NUMSTR(SYMBOL_BLUETOOTH),
_SYMBOL_NUMSTR(SYMBOL_DUMMY),
};
#undef _SYMBOL_VALUE1
#undef _SYMBOL_VALUE3
#define _SYMBOL_STR_(x) #x
#define _SYMBOL_STR(x) _SYMBOL_STR_(x)
#define _SYMBOL_CHAR(c) \x ## c
#define _SYMBOL_VALUE1(x) _SYMBOL_STR(_SYMBOL_CHAR(x))
#define _SYMBOL_VALUE3(x, y, z) _SYMBOL_STR(_SYMBOL_CHAR(x)_SYMBOL_CHAR(y)_SYMBOL_CHAR(z))
#ifdef __cplusplus
} /* extern "C" */

View File

@@ -51,7 +51,7 @@ static bool task_created;
*/
void lv_task_init(void)
{
lv_ll_init(&LV_GC_ROOT(lv_task_ll), sizeof(lv_task_t));
lv_ll_init(&LV_GC_ROOT(_lv_task_ll), sizeof(lv_task_t));
/*Initially enable the lv_task handling*/
lv_task_enable(true);
@@ -87,33 +87,33 @@ LV_ATTRIBUTE_TASK_HANDLER void lv_task_handler(void)
end_flag = true;
task_deleted = false;
task_created = false;
LV_GC_ROOT(task_act) = lv_ll_get_head(&LV_GC_ROOT(lv_task_ll));
while(LV_GC_ROOT(task_act)) {
LV_GC_ROOT(_task_act) = lv_ll_get_head(&LV_GC_ROOT(_lv_task_ll));
while(LV_GC_ROOT(_task_act)) {
/* The task might be deleted if it runs only once ('once = 1')
* So get next element until the current is surely valid*/
next = lv_ll_get_next(&LV_GC_ROOT(lv_task_ll), LV_GC_ROOT(task_act));
next = lv_ll_get_next(&LV_GC_ROOT(_lv_task_ll), LV_GC_ROOT(_task_act));
/*We reach priority of the turned off task. There is nothing more to do.*/
if(((lv_task_t *)LV_GC_ROOT(task_act))->prio == LV_TASK_PRIO_OFF) {
if(((lv_task_t *)LV_GC_ROOT(_task_act))->prio == LV_TASK_PRIO_OFF) {
break;
}
/*Here is the interrupter task. Don't execute it again.*/
if(LV_GC_ROOT(task_act) == task_interrupter) {
if(LV_GC_ROOT(_task_act) == task_interrupter) {
task_interrupter = NULL; /*From this point only task after the interrupter comes, so the interrupter is not interesting anymore*/
LV_GC_ROOT(task_act) = next;
LV_GC_ROOT(_task_act) = next;
continue; /*Load the next task*/
}
/*Just try to run the tasks with highest priority.*/
if(((lv_task_t *)LV_GC_ROOT(task_act))->prio == LV_TASK_PRIO_HIGHEST) {
lv_task_exec(LV_GC_ROOT(task_act));
if(((lv_task_t *)LV_GC_ROOT(_task_act))->prio == LV_TASK_PRIO_HIGHEST) {
lv_task_exec(LV_GC_ROOT(_task_act));
}
/*Tasks with higher priority then the interrupted shall be run in every case*/
else if(task_interrupter) {
if(((lv_task_t *)LV_GC_ROOT(task_act))->prio > task_interrupter->prio) {
if(lv_task_exec(LV_GC_ROOT(task_act))) {
task_interrupter = LV_GC_ROOT(task_act); /*Check all tasks again from the highest priority */
if(((lv_task_t *)LV_GC_ROOT(_task_act))->prio > task_interrupter->prio) {
if(lv_task_exec(LV_GC_ROOT(_task_act))) {
task_interrupter = LV_GC_ROOT(_task_act); /*Check all tasks again from the highest priority */
end_flag = false;
break;
}
@@ -122,8 +122,8 @@ LV_ATTRIBUTE_TASK_HANDLER void lv_task_handler(void)
/* It is no interrupter task or we already reached it earlier.
* Just run the remaining tasks*/
else {
if(lv_task_exec(LV_GC_ROOT(task_act))) {
task_interrupter = LV_GC_ROOT(task_act); /*Check all tasks again from the highest priority */
if(lv_task_exec(LV_GC_ROOT(_task_act))) {
task_interrupter = LV_GC_ROOT(_task_act); /*Check all tasks again from the highest priority */
end_flag = false;
break;
}
@@ -132,7 +132,7 @@ LV_ATTRIBUTE_TASK_HANDLER void lv_task_handler(void)
if(task_deleted) break; /*If a task was deleted then this or the next item might be corrupted*/
if(task_created) break; /*If a task was deleted then this or the next item might be corrupted*/
LV_GC_ROOT(task_act) = next; /*Load the next task*/
LV_GC_ROOT(_task_act) = next; /*Load the next task*/
}
} while(!end_flag);
@@ -167,24 +167,24 @@ lv_task_t * lv_task_create(void (*task)(void *), uint32_t period, lv_task_prio_t
lv_task_t * tmp;
/*Create task lists in order of priority from high to low*/
tmp = lv_ll_get_head(&LV_GC_ROOT(lv_task_ll));
tmp = lv_ll_get_head(&LV_GC_ROOT(_lv_task_ll));
if(NULL == tmp) { /*First task*/
new_lv_task = lv_ll_ins_head(&LV_GC_ROOT(lv_task_ll));
new_lv_task = lv_ll_ins_head(&LV_GC_ROOT(_lv_task_ll));
lv_mem_assert(new_lv_task);
if(new_lv_task == NULL) return NULL;
} else {
do {
if(tmp->prio <= prio) {
new_lv_task = lv_ll_ins_prev(&LV_GC_ROOT(lv_task_ll), tmp);
new_lv_task = lv_ll_ins_prev(&LV_GC_ROOT(_lv_task_ll), tmp);
lv_mem_assert(new_lv_task);
if(new_lv_task == NULL) return NULL;
break;
}
tmp = lv_ll_get_next(&LV_GC_ROOT(lv_task_ll), tmp);
tmp = lv_ll_get_next(&LV_GC_ROOT(_lv_task_ll), tmp);
} while(tmp != NULL);
if(tmp == NULL) { /*Only too high priority tasks were found*/
new_lv_task = lv_ll_ins_tail(&LV_GC_ROOT(lv_task_ll));
new_lv_task = lv_ll_ins_tail(&LV_GC_ROOT(_lv_task_ll));
lv_mem_assert(new_lv_task);
if(new_lv_task == NULL) return NULL;
}
@@ -208,11 +208,11 @@ lv_task_t * lv_task_create(void (*task)(void *), uint32_t period, lv_task_prio_t
*/
void lv_task_del(lv_task_t * lv_task_p)
{
lv_ll_rem(&LV_GC_ROOT(lv_task_ll), lv_task_p);
lv_ll_rem(&LV_GC_ROOT(_lv_task_ll), lv_task_p);
lv_mem_free(lv_task_p);
if(LV_GC_ROOT(task_act) == lv_task_p) task_deleted = true; /*The active task was deleted*/
if(LV_GC_ROOT(_task_act) == lv_task_p) task_deleted = true; /*The active task was deleted*/
}
/**
@@ -224,16 +224,16 @@ void lv_task_set_prio(lv_task_t * lv_task_p, lv_task_prio_t prio)
{
/*Find the tasks with new priority*/
lv_task_t * i;
LL_READ(LV_GC_ROOT(lv_task_ll), i) {
LL_READ(LV_GC_ROOT(_lv_task_ll), i) {
if(i->prio <= prio) {
if(i != lv_task_p) lv_ll_move_before(&LV_GC_ROOT(lv_task_ll), lv_task_p, i);
if(i != lv_task_p) lv_ll_move_before(&LV_GC_ROOT(_lv_task_ll), lv_task_p, i);
break;
}
}
/*There was no such a low priority so far then add the node to the tail*/
if(i == NULL) {
lv_ll_move_before(&LV_GC_ROOT(lv_task_ll), lv_task_p, NULL);
lv_ll_move_before(&LV_GC_ROOT(_lv_task_ll), lv_task_p, NULL);
}

View File

@@ -53,7 +53,7 @@ static bool inited = false;
*/
void lv_ufs_init(void)
{
lv_ll_init(&LV_GC_ROOT(file_ll), sizeof(lv_ufs_ent_t));
lv_ll_init(&LV_GC_ROOT(_file_ll), sizeof(lv_ufs_ent_t));
lv_fs_drv_t ufs_drv;
memset(&ufs_drv, 0, sizeof(lv_fs_drv_t)); /*Initialization*/
@@ -207,7 +207,7 @@ lv_fs_res_t lv_ufs_remove(const char * fn)
/*Can not be deleted is opened*/
if(ent->oc != 0) return LV_FS_RES_DENIED;
lv_ll_rem(&LV_GC_ROOT(file_ll), ent);
lv_ll_rem(&LV_GC_ROOT(_file_ll), ent);
lv_mem_free(ent->fn_d);
ent->fn_d = NULL;
if(ent->const_data == 0) {
@@ -417,9 +417,9 @@ lv_fs_res_t lv_ufs_dir_read(void * dir_p, char * fn)
lv_ufs_dir_t * ufs_dir_p = dir_p;
if(ufs_dir_p->last_ent == NULL) {
ufs_dir_p->last_ent = lv_ll_get_head(&LV_GC_ROOT(file_ll));
ufs_dir_p->last_ent = lv_ll_get_head(&LV_GC_ROOT(_file_ll));
} else {
ufs_dir_p->last_ent = lv_ll_get_next(&LV_GC_ROOT(file_ll), ufs_dir_p->last_ent);
ufs_dir_p->last_ent = lv_ll_get_next(&LV_GC_ROOT(_file_ll), ufs_dir_p->last_ent);
}
if(ufs_dir_p->last_ent != NULL) {
@@ -477,7 +477,7 @@ static lv_ufs_ent_t * lv_ufs_ent_get(const char * fn)
{
lv_ufs_ent_t * fp;
LL_READ(LV_GC_ROOT(file_ll), fp) {
LL_READ(LV_GC_ROOT(_file_ll), fp) {
if(strcmp(fp->fn_d, fn) == 0) {
return fp;
}
@@ -495,7 +495,7 @@ static lv_ufs_ent_t * lv_ufs_ent_get(const char * fn)
static lv_ufs_ent_t * lv_ufs_ent_new(const char * fn)
{
lv_ufs_ent_t * new_ent = NULL;
new_ent = lv_ll_ins_head(&LV_GC_ROOT(file_ll)); /*Create a new file*/
new_ent = lv_ll_ins_head(&LV_GC_ROOT(_file_ll)); /*Create a new file*/
lv_mem_assert(new_ent);
if(new_ent == NULL) return NULL;