lv_style: mass attribute renames
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@@ -352,7 +352,7 @@ static lv_obj_t * lv_refr_get_top_obj(const area_t * area_p, lv_obj_t * obj)
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/*If no better children check this object*/
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if(found_p == NULL) {
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lv_style_t * style = lv_obj_get_style(obj);
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if(style->opa == OPA_COVER &&
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if(style->body.opa == OPA_COVER &&
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obj->design_f(obj, area_p, LV_DESIGN_COVER_CHK) != false) {
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found_p = obj;
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}
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@@ -439,7 +439,7 @@ static void lv_refr_obj(lv_obj_t * obj, const area_t * mask_ori_p)
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/* Redraw the object */
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lv_style_t * style = lv_obj_get_style(obj);
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if(style->opa != OPA_TRANSP) {
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if(style->body.opa != OPA_TRANSP) {
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obj->design_f(obj, &obj_ext_mask, LV_DESIGN_DRAW_MAIN);
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//tick_wait_ms(100); /*DEBUG: Wait after every object draw to see the order of drawing*/
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}
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@@ -472,7 +472,7 @@ static void lv_refr_obj(lv_obj_t * obj, const area_t * mask_ori_p)
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}
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/* If all the children are redrawn make 'post draw' design */
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if(style->opa != OPA_TRANSP) {
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if(style->body.opa != OPA_TRANSP) {
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obj->design_f(obj, &obj_ext_mask, LV_DESIGN_DRAW_POST);
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}
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}
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