minor fixes
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@@ -70,6 +70,7 @@
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#define LV_COLOR_DEPTH 16 /*Color depth: 1/8/16/24*/
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#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
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#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/
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#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/
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/*Text settings*/
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#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */
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@@ -62,7 +62,7 @@ void lv_draw_arc(lv_coord_t center_x, lv_coord_t center_y, uint16_t radius, cons
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lv_coord_t x_start[4];
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lv_coord_t x_end[4];
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lv_color_t color = style->body.main_color;
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lv_color_t color = style->line.color;
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lv_opa_t opa = opa_scale == LV_OPA_COVER ? style->body.opa : (uint16_t)((uint16_t) style->body.opa * opa_scale) >> 8;
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