fix(SDL): fix typos and other minor issues (#3517)
* fix(sdl): wrong coords for transformed backgrounds * fix(sdl): fixed typo * fix(sdl): fixed typo
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@@ -191,11 +191,11 @@
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/*Use SDL renderer API*/
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#define LV_USE_DRAW_SDL 0
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#if LV_USE_DRAW_SDL
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#define LV_DARW_SDL_INCLUDE_PATH <SDL2/SDL.h>
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#define LV_DRAW_SDL_INCLUDE_PATH <SDL2/SDL.h>
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/*Texture cache size, 8MB by default*/
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#define LV_DARW_SDL_LRU_SIZE (1024 * 1024 * 8)
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#define LV_DRAW_SDL_LRU_SIZE (1024 * 1024 * 8)
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/*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
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#define LV_DARW_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
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#define LV_DRAW_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
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#endif
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/*-------------
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