新增视频流播放
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412
vlcdemo/vlc/vlc2/include/plugins/vlc_playlist.h
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412
vlcdemo/vlc/vlc2/include/plugins/vlc_playlist.h
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/*****************************************************************************
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* vlc_playlist.h : Playlist functions
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*****************************************************************************
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* Copyright (C) 1999-2004 VLC authors and VideoLAN
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* $Id: 49dcd1535bdff782f18463b5b45c80b298f8e5c5 $
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*
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* Authors: Samuel Hocevar <sam@zoy.org>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
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*****************************************************************************/
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#ifndef VLC_PLAYLIST_H_
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#define VLC_PLAYLIST_H_
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# ifdef __cplusplus
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extern "C" {
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# endif
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#include <vlc_input.h>
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#include <vlc_events.h>
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TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t)
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struct intf_thread_t;
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/**
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* \file
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* This file contain structures and function prototypes related
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* to the playlist in vlc
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*
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* \defgroup vlc_playlist Playlist
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*
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* The VLC playlist system has a tree structure. This allows advanced
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* categorization, like for SAP streams (which are grouped by "sap groups").
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*
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* The base structure for all playlist operations is the input_item_t. This
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* contains all information needed to play a stream and get info, ie, mostly,
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* mrl and metadata. This structure contains a unique i_id field. ids are
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* not recycled when an item is destroyed.
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*
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* Input items are not used directly, but through playlist items.
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* The playlist items are themselves in a tree structure. They only contain
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* a link to the input item, a unique id and a few flags. the playlist
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* item id is NOT the same as the input item id.
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* Several playlist items can be attached to a single input item. The input
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* item is refcounted and is automatically destroyed when it is not used
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* anymore.
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*
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* The top-level items are the main media sources and include:
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* playlist, media library, SAP, Shoutcast, devices, ...
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*
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* It is envisioned that a third tree will appear: VLM, but it's not done yet
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*
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* The playlist also stores, for utility purposes, an array of all input
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* items, an array of all playlist items and an array of all playlist items
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* and nodes (both are represented by the same structure).
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*
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* So, here is an example:
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* \verbatim
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* Inputs array
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* - input 1 -> name = foo 1 uri = ...
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* - input 2 -> name = foo 2 uri = ...
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*
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* Playlist items tree
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* - playlist (id 1)
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* - category 1 (id 2)
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* - foo 2 (id 6 - input 2)
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* - media library (id 2)
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* - foo 1 (id 5 - input 1)
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* \endverbatim
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*
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* Sometimes, an item creates subitems. This happens for the directory access
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* for example. In that case, if the item is under the "playlist" top-level item
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* and playlist is configured to be flat then the item will be deleted and
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* replaced with new subitems. If the item is under another top-level item, it
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* will be transformed to a node and removed from the list of all items without
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* nodes.
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*
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* For "standard" item addition, you can use playlist_Add, playlist_AddExt
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* (more options) or playlist_AddInput if you already created your input
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* item. This will add the item at the root of "Playlist" or of "Media library"
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* in each of the two trees.
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*
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* You can create nodes with playlist_NodeCreate and can create items from
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* existing input items to be placed under any node with playlist_NodeAddInput.
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*
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* To delete an item, use playlist_DeleteFromInput( p_item ) which will
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* remove all occurrences of the input.
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*
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*
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* The playlist defines the following event variables:
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*
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* - "item-change": It will contain the input_item_t->i_id of a changed input
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* item monitored by the playlist.
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* item being played.
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*
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* - "playlist-item-append": It will contain a pointer to a playlist_add_t.
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* - "playlist-item-deleted": It will contain the playlist_item_t->i_id of a
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* deleted playlist_item_t.
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*
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* - "leaf-to-parent": It will contain the playlist_item_t->i_id of an item that is transformed
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* into a node.
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*
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* The playlist contains rate-variable which is propagated to current input if available
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* also rate-slower/rate-faster is in use
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*
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* XXX Be really carefull, playlist_item_t->i_id and input_item_t->i_id are not
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* the same. Yes, the situation is pretty bad.
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*
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* @{
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*/
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/** Helper structure to export to file part of the playlist */
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typedef struct playlist_export_t
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{
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VLC_COMMON_MEMBERS
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const char *psz_filename;
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FILE *p_file;
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playlist_item_t *p_root;
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} playlist_export_t;
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/** playlist item / node */
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struct playlist_item_t
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{
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input_item_t *p_input; /**< Linked input item */
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playlist_item_t **pp_children; /**< Children nodes/items */
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playlist_item_t *p_parent; /**< Item parent */
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int i_children; /**< Number of children, -1 if not a node */
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int i_id; /**< Playlist item specific id */
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uint8_t i_flags; /**< Flags \see playlist_item_flags_e */
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playlist_t *p_playlist; /**< Parent playlist */
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};
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typedef enum {
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PLAYLIST_SAVE_FLAG = 0x0001, /**< Must it be saved */
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PLAYLIST_SKIP_FLAG = 0x0002, /**< Must playlist skip after it ? */
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PLAYLIST_DBL_FLAG = 0x0004, /**< Is it disabled ? */
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PLAYLIST_RO_FLAG = 0x0008, /**< Write-enabled ? */
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PLAYLIST_REMOVE_FLAG = 0x0010, /**< Remove this item at the end */
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PLAYLIST_EXPANDED_FLAG = 0x0020, /**< Expanded node */
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PLAYLIST_SUBITEM_STOP_FLAG = 0x0040, /**< Must playlist stop if the item gets subitems ?*/
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} playlist_item_flags_e;
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/** Playlist status */
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typedef enum
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{ PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
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/** Structure containing information about the playlist */
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struct playlist_t
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{
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VLC_COMMON_MEMBERS
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playlist_item_array_t items; /**< Arrays of items */
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playlist_item_array_t all_items; /**< Array of items and nodes */
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playlist_item_array_t current; /**< Items currently being played */
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int i_current_index; /**< Index in current array */
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/* Predefined items */
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playlist_item_t * p_root;
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playlist_item_t * p_playing;
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playlist_item_t * p_media_library;
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//Phony ones, point to those above;
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playlist_item_t * p_root_category; /**< Root of category tree */
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playlist_item_t * p_root_onelevel; /**< Root of onelevel tree */
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playlist_item_t * p_local_category; /** < "Playlist" in CATEGORY view */
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playlist_item_t * p_ml_category; /** < "Library" in CATEGORY view */
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playlist_item_t * p_local_onelevel; /** < "Playlist" in ONELEVEL view */
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playlist_item_t * p_ml_onelevel; /** < "Library" in ONELEVEL view */
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};
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/** Helper to add an item */
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struct playlist_add_t
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{
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int i_node; /**< Playist id of the parent node */
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int i_item; /**< Playist id of the playlist_item_t */
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};
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/* A bit of macro magic to generate an enum out of the following list,
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* and later, to generate a list of static functions out of the same list.
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* There is also SORT_RANDOM, which is always last and handled specially.
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*/
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#define VLC_DEFINE_SORT_FUNCTIONS \
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DEF( SORT_ID )\
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DEF( SORT_TITLE )\
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DEF( SORT_TITLE_NODES_FIRST )\
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DEF( SORT_ARTIST )\
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DEF( SORT_GENRE )\
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DEF( SORT_DURATION )\
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DEF( SORT_TITLE_NUMERIC )\
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DEF( SORT_ALBUM )\
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DEF( SORT_TRACK_NUMBER )\
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DEF( SORT_DESCRIPTION )\
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DEF( SORT_RATING )\
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DEF( SORT_URI )
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#define DEF( s ) s,
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enum
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{
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VLC_DEFINE_SORT_FUNCTIONS
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SORT_RANDOM,
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NUM_SORT_FNS=SORT_RANDOM
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};
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#undef DEF
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#ifndef VLC_INTERNAL_PLAYLIST_SORT_FUNCTIONS
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#undef VLC_DEFINE_SORT_FUNCTIONS
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#endif
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enum
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{
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ORDER_NORMAL = 0,
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ORDER_REVERSE = 1,
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};
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/* Used by playlist_Import */
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#define PLAYLIST_INSERT 0x0001
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#define PLAYLIST_APPEND 0x0002
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#define PLAYLIST_GO 0x0004
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#define PLAYLIST_PREPARSE 0x0008
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#define PLAYLIST_SPREPARSE 0x0010
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#define PLAYLIST_NO_REBUILD 0x0020
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#define PLAYLIST_END -666
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enum pl_locked_state
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{
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pl_Locked = true,
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pl_Unlocked = false
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};
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/*****************************************************************************
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* Prototypes
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*****************************************************************************/
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/* Helpers */
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#define PL_LOCK playlist_Lock( p_playlist )
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#define PL_UNLOCK playlist_Unlock( p_playlist )
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#define PL_ASSERT_LOCKED playlist_AssertLocked( p_playlist )
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/* Playlist control */
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#define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
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#define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
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#define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, pl_Unlocked )
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#define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, 1)
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#define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, -1)
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#define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, pl_Unlocked, (i) )
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VLC_API void playlist_Lock( playlist_t * );
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VLC_API void playlist_Unlock( playlist_t * );
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VLC_API void playlist_AssertLocked( playlist_t * );
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VLC_API void playlist_Deactivate( playlist_t * );
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/**
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* Do a playlist action.
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* If there is something in the playlist then you can do playlist actions.
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* Possible queries are listed in vlc_common.h
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* \param p_playlist the playlist to do the command on
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* \param i_query the command to do
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* \param b_locked TRUE if playlist is locked when entering this function
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* \param variable number of arguments
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* \return VLC_SUCCESS or an error
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*/
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VLC_API int playlist_Control( playlist_t *p_playlist, int i_query, bool b_locked, ... );
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/** Get current playing input. The object is retained.
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*/
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VLC_API input_thread_t * playlist_CurrentInput( playlist_t *p_playlist ) VLC_USED;
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/** Get the duration of all items in a node.
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*/
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VLC_API mtime_t playlist_GetNodeDuration( playlist_item_t * );
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/** Clear the playlist
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* \param b_locked TRUE if playlist is locked when entering this function
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*/
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VLC_API void playlist_Clear( playlist_t *, bool );
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/* Playlist sorting */
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VLC_API int playlist_TreeMove( playlist_t *, playlist_item_t *, playlist_item_t *, int );
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VLC_API int playlist_TreeMoveMany( playlist_t *, int, playlist_item_t **, playlist_item_t *, int );
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VLC_API int playlist_RecursiveNodeSort( playlist_t *, playlist_item_t *,int, int );
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VLC_API playlist_item_t * playlist_CurrentPlayingItem( playlist_t * ) VLC_USED;
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VLC_API int playlist_Status( playlist_t * );
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/**
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* Export a node of the playlist to a certain type of playlistfile
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* \param p_playlist the playlist to export
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* \param psz_filename the location where the exported file will be saved
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* \param p_export_root the root node to export
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* \param psz_type the type of playlist file to create (m3u, pls, ..)
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* \return VLC_SUCCESS on success
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*/
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VLC_API int playlist_Export( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_export_root, const char *psz_type );
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/**
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* Open a playlist file, add its content to the current playlist
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*/
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VLC_API int playlist_Import( playlist_t *p_playlist, const char *psz_file );
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/********************** Services discovery ***********************/
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/** Add a list of comma-separated service discovery modules */
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VLC_API int playlist_ServicesDiscoveryAdd(playlist_t *, const char *);
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/** Remove a services discovery module by name */
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VLC_API int playlist_ServicesDiscoveryRemove(playlist_t *, const char *);
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/** Check whether a given SD is loaded */
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VLC_API bool playlist_IsServicesDiscoveryLoaded( playlist_t *,const char *) VLC_DEPRECATED;
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/** Query a services discovery */
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VLC_API int playlist_ServicesDiscoveryControl( playlist_t *, const char *, int, ... );
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/********************************************************
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* Item management
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********************************************************/
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/*************************** Item deletion **************************/
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VLC_API int playlist_DeleteFromInput( playlist_t *, input_item_t *, bool );
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/******************** Item addition ********************/
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VLC_API int playlist_Add( playlist_t *, const char *, const char *, int, int, bool, bool );
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VLC_API int playlist_AddExt( playlist_t *, const char *, const char *, int, int, mtime_t, int, const char *const *, unsigned, bool, bool );
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VLC_API int playlist_AddInput( playlist_t *, input_item_t *, int, int, bool, bool );
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VLC_API playlist_item_t * playlist_NodeAddInput( playlist_t *, input_item_t *, playlist_item_t *, int, int, bool );
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VLC_API int playlist_NodeAddCopy( playlist_t *, playlist_item_t *, playlist_item_t *, int );
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/********************************** Item search *************************/
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VLC_API playlist_item_t * playlist_ItemGetById(playlist_t *, int ) VLC_USED;
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VLC_API playlist_item_t * playlist_ItemGetByInput(playlist_t *,input_item_t * ) VLC_USED;
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VLC_API int playlist_LiveSearchUpdate(playlist_t *, playlist_item_t *, const char *, bool );
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/********************************************************
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* Tree management
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********************************************************/
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/* Node management */
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VLC_API playlist_item_t * playlist_NodeCreate( playlist_t *, const char *, playlist_item_t * p_parent, int i_pos, int i_flags, input_item_t * );
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VLC_API int playlist_NodeAppend(playlist_t *,playlist_item_t*,playlist_item_t *);
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VLC_API int playlist_NodeInsert(playlist_t *,playlist_item_t*,playlist_item_t *, int);
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VLC_API int playlist_NodeRemoveItem(playlist_t *,playlist_item_t*,playlist_item_t *);
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VLC_API playlist_item_t * playlist_ChildSearchName(playlist_item_t*, const char* ) VLC_USED;
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VLC_API int playlist_NodeDelete( playlist_t *, playlist_item_t *, bool , bool );
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VLC_API playlist_item_t * playlist_GetNextLeaf( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) VLC_USED;
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VLC_API playlist_item_t * playlist_GetPrevLeaf( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, bool b_ena, bool b_unplayed ) VLC_USED;
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/**************************
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* Audio output management
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**************************/
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VLC_API audio_output_t *playlist_GetAout( playlist_t * );
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#define AOUT_VOLUME_DEFAULT 256
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#define AOUT_VOLUME_MAX 512
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VLC_API float playlist_VolumeGet( playlist_t * );
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VLC_API int playlist_VolumeSet( playlist_t *, float );
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VLC_API int playlist_VolumeUp( playlist_t *, int, float * );
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#define playlist_VolumeDown(a, b, c) playlist_VolumeUp(a, -(b), c)
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VLC_API int playlist_MuteSet( playlist_t *, bool );
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VLC_API int playlist_MuteGet( playlist_t * );
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static inline int playlist_MuteToggle( playlist_t *pl )
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{
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int val = playlist_MuteGet( pl );
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if (val >= 0)
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val = playlist_MuteSet( pl, !val );
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return val;
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}
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VLC_API void playlist_EnableAudioFilter( playlist_t *, const char *, bool );
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/***********************************************************************
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* Inline functions
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***********************************************************************/
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/** Tell if the playlist is empty */
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static inline bool playlist_IsEmpty( playlist_t *p_playlist )
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{
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PL_ASSERT_LOCKED;
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return p_playlist->items.i_size == 0;
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}
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/** Tell the number of items in the current playing context */
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static inline int playlist_CurrentSize( playlist_t *p_playlist )
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{
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PL_ASSERT_LOCKED;
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return p_playlist->current.i_size;
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}
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/** @} */
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# ifdef __cplusplus
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}
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# endif
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#endif
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Reference in New Issue
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